Wednesday, July 17, 2024

FIEA Common Art Project #5 - Sprint #5 Delivery

 Switched to a standalone executable that anyone can run of their system without even Omniverse to help fix the Omniverse dependencies. You can download and run it from here just like you do with any other windows software.




FIEA Common Art Project #4 - Sprint #4 Delivery


 Our extension finally implemented in Audio2Face and all the bugs have been fixed. For implementation in Audio2Face we had to:

  • Make changes to internal libraries of the Audio2Face kit.
  • Make changes to google's protobuf library to make it compatible with Audio2Face.


Thursday, November 16, 2023

FIEA Common Art Project #15: VR Character Final Pass

This week I worked upon the blueprint animation blueprint of Plankton, added behaviour to sauce bottle, worked on audio trigger, worked on Fluid VFX which somehow didn't work in VR.










Thursday, November 9, 2023

FIEA Common Art Project #11: VR Final Pass

 This week I did a final pass on the lighting by simulating fake lighting using emissive materials. I created a blueprint to open and close the cabinet, did a final pass on the Animation blueprints to fix the hand breaking upon trigger, fixed the spatula grab pose using animation state machine and finally created a modular parent material for the scene and props. 












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