Thursday, August 1, 2024
Monday, July 29, 2024
Wednesday, July 17, 2024
FIEA Common Art Project #5 - Sprint #5 Delivery
Switched to a standalone executable that anyone can run of their system without even Omniverse to help fix the Omniverse dependencies. You can download and run it from here just like you do with any other windows software.
FIEA Common Art Project #4 - Sprint #4 Delivery
Our extension finally implemented in Audio2Face and all the bugs have been fixed. For implementation in Audio2Face we had to:
- Make changes to internal libraries of the Audio2Face kit.
- Make changes to google's protobuf library to make it compatible with Audio2Face.
Wednesday, June 19, 2024
Wednesday, June 5, 2024
Thursday, May 23, 2024
Thursday, February 8, 2024
Links
Portfolio Website Link - https://makra.wtf/
Resume - https://makra.wtf/assets/pdf/AR_Resume.pdf
Demo Reel - https://youtu.be/_ZN0FYJHpHg
Monday, February 5, 2024
Monday, January 29, 2024
Sunday, January 21, 2024
Monday, January 15, 2024
Thursday, December 7, 2023
Final Final Industry Review
Repos:
1. MultiWindowSync-PyQT: https://github.com/aniketrajnish/MultiWindowSync-PyQt
2. Unity Collider Optimizer: https://github.com/aniketrajnish/Unity-Collider-Optimizer
Thursday, November 16, 2023
FIEA Common Art Project #15: VR Character Final Pass
This week I worked upon the blueprint animation blueprint of Plankton, added behaviour to sauce bottle, worked on audio trigger, worked on Fluid VFX which somehow didn't work in VR.
Thursday, November 9, 2023
FIEA Common Art Project #11: VR Final Pass
This week I did a final pass on the lighting by simulating fake lighting using emissive materials. I created a blueprint to open and close the cabinet, did a final pass on the Animation blueprints to fix the hand breaking upon trigger, fixed the spatula grab pose using animation state machine and finally created a modular parent material for the scene and props.
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