This week I did a final pass on the lighting by simulating fake lighting using emissive materials. I created a blueprint to open and close the cabinet, did a final pass on the Animation blueprints to fix the hand breaking upon trigger, fixed the spatula grab pose using animation state machine and finally created a modular parent material for the scene and props.
Thursday, November 9, 2023
FIEA Common Art Project #11: VR Final Pass
Subscribe to:
Post Comments (Atom)
Popuular Posts
-
We made a game called Two Opposites for the Brackeys Game Jam 2021.1. The game was made in a week and out of the 10k+ people participated w...
-
For the first week of our 3D Art classes at FIEA, we were expected to create 3D sprite Art using Maya and UE5 like the reference image pro...
-
This week I worked upon the blueprint animation blueprint of Plankton, added behaviour to sauce bottle, worked on audio trigger, worked on F...
-
My primary focus was on enhancing the visual aesthetics of the scene through lighting and post-processing effects to give it a blue underwat...
-
I was checking out some medium blogs to to learn some image manipulation to brush up some of my technical art skils. Them medium gods were a...
-
Artist followed - https://in.pinterest.com/nickzucc/alex-ross/ Guidelines Reference
No comments:
Post a Comment