This week I worked upon the blueprint animation blueprint of Plankton, added behaviour to sauce bottle, worked on audio trigger, worked on Fluid VFX which somehow didn't work in VR.
Thursday, November 16, 2023
Thursday, November 9, 2023
FIEA Common Art Project #11: VR Final Pass
This week I did a final pass on the lighting by simulating fake lighting using emissive materials. I created a blueprint to open and close the cabinet, did a final pass on the Animation blueprints to fix the hand breaking upon trigger, fixed the spatula grab pose using animation state machine and finally created a modular parent material for the scene and props.
Thursday, November 2, 2023
FIEA Common Art Project #10: VR Clean Pass
This week I fixed the physics collisions between objects, fixed the teleportation mechanic, did a second pass on the lighting and implemented grabbing and snapping of props.
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